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I just tried your code and it is not updating at all. So I had to make several changes to make it update the data. Hence am not sure if this is what you expected. Below is a working code.
<script type="text/javascript">
window.onload = function () {
var dps = []; // dataPoints
var instance = (new Date()).getTime();
var chart = new CanvasJS.Chart("chartContainer", {
title: {
text: "Live SpO2 Data"
},
axisX: {
title: "Time",
valueFormatString: "hh:mm:ss"
},
axisY: {
title: "%SpO2",
},
data: [{
type: "spline",
xValueType: "dateTime",
dataPoints: dps
}]
});
var yVal = [0.02, 0.02, 0.02, 0.02, 0.05, 0.07, 0.06, 0.09, 0.06, -0.2, 0.9, 0.5, -0.1, 0.02, 0.02, 0.04, 0.1, 0.08, 0.03, 0.02, 0.02, 0.02, 0.02, 0.02];
var updateInterval = 1000;
var maxDataLength = yVal.length; // number of dataPoints after which the series shifts
var time = new Date();
var updateCount = 0;
var updateChart = function (count) {
count = count || 1;
for (var j = 0; j < count; j++) {
time.setSeconds(time.getSeconds() + 1);
dps.push({
x: time.getTime(),
y: yVal[updateCount % yVal.length]
});
updateCount++;
if (dps.length > maxDataLength) {
dps.shift();
}
}
chart.render();
};
// generates first set of dataPoints
updateChart(maxDataLength);
// update chart after specified time.
setInterval(function () { updateChart();}, updateInterval);
}
</script>