Hi , any plan to add Webgl support , Canvasjs is fast and good but it gets very slow when processing 1000’s of dynamic scatter charts in realtime which updates every 100 micro seconds… I thought its the limitation of canvas in browser… But I was shocked that there is one 3rd partly library that use webgl and even 10 charts and 1000s of data in single page loads very very fast every 100 microseconds … but they are just limited to linecharts and basic scatter charts.
So is there any plan to make CanvasJS high performance with webgl support ? I am ready to pay for licence.